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/cg/ - Computer Generated Graphics

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File: 1342188467812.jpg (107.21 KB, 1440x900, Reimu30.jpg)

No.1[Reply]

macrochan.us.tmp.simple-webhosting.eu/cg/cg.rar

This is an archive file containing every image posted to the old macrochan's /cg/ board.
10 posts omitted. Click reply to view.

No.6887

To free some space, I'm cleaning old stuff. Here is the backup file with the deleted content for those who want it. These are only CG threads, and as an important observation, it contains the 3 first MMD Threads (Why is the 4th called "V"? :o ).

https://mega.nz/#!G9hCQLxa!1cER3wkJQEdUnbPucbYj5qtmMZiatGZxZb1U2Kl6E3M

There are htm files for every thread + image files (also thumbnails, cause it was a hassle to isolate everything), so all tutorials are there, unless external link and expired for obvious reasons.

Not included are request threads and small questions for problems, where more recent updates have already fixed them.



File: 1483993265403.jpg (173.05 KB, 1920x1080, req.jpg)

No.7005[Reply]

This is the request thread for aiiko's MMD sandbox game.

Please keep this to only requests. I would also suggest giving some time (a week) before making repeat requests.

There are only a few people (myself included) doing these conversions, and they can take time to do.

Thank you
115 posts and 17 image replies omitted. Click reply to view.

No.7462

Hey does anyone know of a way to make Jackerront's Pokemon models work? Been trying them in Unity to no success. Also looking for any more Persona 4 Dancing all Night content besides Chie.

No.7469

can somebody convert this guy to micro and GTS files

rin Matsouka

rin

source
http://www.nicovideo.jp/watch/sm21940124

download
https://bowlroll.net/file/25182

DL password key is 21940124

No.7471

File: 1484982516056.png (247.34 KB, 1598x898, Inshoe example.png)

I'm hoping someone can find me a model similar to the TDA haku Succubus that was given in one of the earlier builds. The key point I'm hoping for is that the inside of the shoe have collision as well, to allow me to walk inside, like the picture. I'm pretty sure any the haku model uses these shoes: http://crystallyna.deviantart.com/art/DL-MMD-High-Heels-Download-535566176

but whenever I try to import it, there's usually something not rigging properly. Could someone help me out here, possibly this model: http://orangeypeels.deviantart.com/art/TDA-Luka-Office-Ver-2-DL-631846957

No.7473

>>7462
I was trying to get his Lusamine working, but no luck.

No.7477

>>7459

I'll be looking into fixing the clothing



File: 1483302908309.png (861.07 KB, 973x720, nipple city.png)

No.6422[Reply]

Previous Thread >>5146

First thread of 2017.

This is the main thread for the discussion about the development of the Giantess MMD Game (I don't have a official name yet).

You can find the latest downloads here: https://mega.nz/#F!FoMFQAwL!B5n7dHilan9NR7NFhuU0lA

Gameplay Footage: https://www.youtube.com/channel/UCVJLAbC-Z_Fr4AA7LaILN6Q

For models and conversions check this thread: http://macrochan.us/cg/res/4227.html

If you want to support the project: https://www.patreon.com/aiiko
445 posts and 47 image replies omitted. Click reply to view.

No.7453

>>7445

If you unzipped them into their own folder, just run Sizebox.exe.

No.7455

>>7253
Anyone know where I can find this Haku model for MMD?

No.7464

maybe I'm missing something but is there like… a way to go straight up and down? even when I turn on fly I don't know how to control my height.

No.7466

>>7464
just aim your camera up and hold W

No.7476

So, I need a little help with a problem: Files not being read, specifically, textures. The Model loads without the texture and just with the base colors.
I've tried a lot of thing, even fiddling with the File extension or changing the folder of the file. Nothing seems to work.
Any ideas?

I'm having the same issue. When I load a new model into unity for conversion and export the textures don't load and I'm let with a all white model. Does anyone know what to do to get the textures to load?



File: 1484976850644.png (223.36 KB, 700x1000, spider_man_model_edit_thingy_b…)

No.7465[Reply]

anybody know where to get a spiderman model and convert him to GTS file

No.7475

I've converted a spiderman to GT that i had the on from civil war here the link
https://mega.nz/#!eh4WQTaC!xCOsAUbrULWlivuTK0NfoG4xoAK4SDM39j6tEGXLvrk



File: 1484822402408.png (846.26 KB, 2066x1300, makoto_tachibana___free__iwato…)

No.7405[Reply]

can somebody convert him to both micro and giant. that would be nice thank you. i will be bringing in more models to request soon
15 posts omitted. Click reply to view.

No.7458

ok heres Ryugasaki Rei

source:
http://www.nicovideo.jp/watch/sm21403267

download:
https://bowlroll.net/file/21769

password is 21403267

No.7461

it would be nice to have all the other 3 as micro and GTS files. rei rin and makoto

No.7467

File: 1484978761537.png (361.01 KB, 1024x768, Screenshot 1-21-2017 12.05.26 …)

the model is excellent. thanks Humongous.

No.7468

if anybody else knows how to convert these models to micro and GTS files your more than welcome. the one i wanna do is Ryugasaki Rei for now

No.7474

File: 1485008869360.png (1.2 MB, 1280x768, Screenshot 1-21-2017 9.26.35 A…)

I'm trying to figure it out how to fix their fix distortion problem



File: 1450537904398.png (1.49 MB, 1220x944, colisiondestruction.PNG)

No.3357[Reply]

Old thread: >>1881
288 posts and 86 image replies omitted. Click reply to view.

No.7457

>>7439
Check the top post on this thread, it directs you to >>1881

On that thread though it points to a number of deleted threads, those threads can be found on the last backup on the stickied topic >>6887

They have the main tools there.

No.7460

>>7457
Thanks. Maybe I'll actually get into a thing I'm interested in instead of dabbling and promptly forgetting about it this time.

No.7463

test

No.7470

The test above was to see if I could post a gif.

It seems not.

so here's the avi of what the gif would be https://1drv.ms/f/s!AsteLB_1Hv31bWcSH20neSeoc1k

No.7472

>>7470
File doesn't seem to want to play for me there, even after downloading it.



File: 1483993747832.jpg (209.02 KB, 1920x1080, mod.jpg)

No.7006[Reply]

This is the new area for completed models only.

To those doing conversions, hopefully the separation of models and requests will avoid duplicate efforts. Please post completed requests here, and keep the request thread requests only, linking people to the fulfillment here.

Requests go here: http://macrochan.us/cg/res/7005.html

Hopefully this will make things a bit easier to track.

Most recent game download and instructions here:https://mega.nz/#F!FoMFQAwL!B5n7dHilan9NR7NFhuU0lA

Main game thread: http://macrochan.us/cg/res/6422.html
31 posts and 26 image replies omitted. Click reply to view.

No.7404

File: 1484820164347.png (1.06 MB, 1280x720, Screenshot 1-19-2017 10.43.41 …)

I've deleted the link to the models I've converted before and put them all seperately into a folder.
https://mega.nz/#F!c4sGWa6C!BZeO893n7T7tqCq3lH3qXQ

There are also some new ones in there.
Here is a list:

One Piece:
Nami
Rebecca (two versions)
Keimi
Koala
Viola
Shirahoshi
Margaret

Post too long. Click here to view the full text.

No.7429

File: 1484870562769.png (1.67 MB, 1366x768, Screenshot 1-20-2017 7.48.18 A…)

I've been gone for awhile and when I come back I see many many changes. Even the name of the game has changed! And even some… arguments, happened i see.

Not going to get involved in it, anyways here are some Compile Heart Characters I converted in my spare time after my return today.
https://mega.nz/#F!L0RXBIbD!eSd8pi9FCxJLCdWJ8tA5AQ

Characters currently in folder:
- 5pb
- Falcia
- Prim
- Tiara
(As shown in screenshot)

No.7432

OK, Because of some drama and men-children, OP and everyone else on this thread asked for it to be cleaned, and so it has been done. But to avoid having to repeat ourselves in the future, here are a few rules of this thread:

————————–

1. Download links only, every post will have a download link (exceptions below). And this download link must have models;

2. Converting many models is not necessarily an easy work, some models may have tons of bugs or not even work and were not tested. Do comment if a model is not working at all (Just one, check if already mentioned, if in a package we will see with the creator to take it out, if a single post for it, it will be considered as a useless post).

Keep in mind, "not working" is "it does not appear at all", "bug" is "it is working but with a few annoyances";

3. No requests, no bugs, no jokes, no offenses, no thank you here, some of the people converting stuff here are on Discord ( https://discord.gg/Tst9gVa ), so go there to thank them. We want to keep this thread clean for your benefit and everyone else.

4. You are welcome to report posts not following the rules above, and they will be deleted when confirmed, no penalties, just cleaning stuff.

—————————
Post too long. Click here to view the full text.

No.7433


No.7435

>>7408
>>7415

https://mega.nz/#F!VsVjTThK!0U6KxnUvdxuC2VdwYv2Sgg
(also includes some of my past requests and a fixed BRS)



File: 1484603891388.png (1.03 MB, 850x1202, 1478233886525.png)

No.7287[Reply]

can someone tell me what is the newest update of giantess game?
1 post omitted. Click reply to view.

No.7289

>>7288
I think he may be anticipating that the link in Aiiko's OP might be outdated.
in which case, wrong.

however there are two other popular games going.

jimbo's sim has not been updated in a year, and attack of the ???? waifu got scrubbed from the internet because butthurt over hax.

hope you're not asking about melbaz's giantess sim, thats vaporware.

No.7296

sry i am just a noob wich don't know read, anyway there are other game of giantess like this or not?

No.7331

Well, like this is kinda hard, I did saw one on youtube which seemed to be quite interesting (using Unreal I think, cause those were nice graphics), though there was no build/demo, and it wasn't as customizable as aiiko's game.

In that matter, in fact, I believe aiiko's is the best one around, people are converting more and more models, the developer is active and taking suggestion as he goes, even new formats for conversion are being accepted.

There is also this: https://www.giantesscity.com/forum/viewforum.php?f=64 You will need an account and there is a lot of shit, but there are some fangames there too that you can try, from RPG Maker to a 3D Unreal stage (which wasn't bad at all, I'm not into vore, but it was interesting being able to go through the mouth and pass through intestines and stuff, you get lost easily…).

No.7352

tnk, if you find interesting giantess or shrinking game pls tell me :D

No.7419

who made that pic?>>7287



File: 1475114617922.png (790.08 KB, 1602x1047, Image 898.png)

No.4227[Reply]

making a new thread for models converted & ready to use in aiiko's Unity MMD GTS project: http://macrochan.us/cg/res/3492.html

If you have a converted model to share, please include a safe download link (mega.nz is recommended) and a screenshot of the model in-game.

anyway, here's mei

https://mega.nz/#!KI9RiCJT

(GTS only, unless someone wants her as a player model)
1027 posts and 167 image replies omitted. Click reply to view.

No.7018

>>7009

I got too busy today to make new threads, so CH took care of it for me. Please use these going forward. Thanks, CH!

No.7022

>>7003

love it!

No.7165

>>6795
where can i get those models in your shot?

No.7233

can someone make a micro file for chespin :) www.deviantart.com/download/461446122/mmd_pokemon_team_xy_download_by_animefancy_mmd-d7mqe3u.zip?token=654cd0fda8150270f7a6adcf5a82c33a77727091&ts=1484456030

No.7286

I don't know anything about mmd at all.

What do I need to do to convert Daz models? Is there a specific skeleton I need to use? Specific bone names? I assume there has to be something like that.



File: 1480368312643.jpg (63.99 KB, 1280x720, mouth.jpg)

No.5146[Reply]

- When you place objects in a animated giantess, it would stick to her skin, it will not float anymore. The only problem is if you put an object in pose mode, it will not stick. So be careful if you want to change the pose.

- Screenshots: press the '0' alphanumeric key and you will make an screenshot that will be saved in the Screenshots folder. It will hide all the UI, you can use in edit mode.

You will find an objects folder, right now i need to work in that. The objects will be imported the same way as micro and gts files, but i need to figure out how to make the thumbnails because they come in differentes sizes. The default thumbnails are created by myself, but it will better if they are created automatically.

- And there are new micro girls, I created them in 3D Custom Girl, and then changed the shaders. It's useful to create npcs or characters that don't need to be too detailed.

Here is the windows build, linux will come later because of the bad speed of my internet.

https://mega.nz/#!94MkkKjS!QIwFBjfKUZBFa_yGi4Dji0PDIfWbXnqyI_urKWWHZNA
704 posts and 75 image replies omitted. Click reply to view.

No.6593


No.6696

I'm exited to play as a giant like the npc version but it's you be able to control your walk/animation speed also with such good footsteps sound!!!!!

No.6916

File: 1483871979840.png (580.4 KB, 1366x768, Screenshot 1-5-2017 9.15.52 PM…)

*Thumbs up*
I have to say that the morphs function really made my day as it allows for lots of potentialness.
Besides adjusting your models facial expressions, if possible you can remove parts of the costume such as shoes, decorations, all depends on the original pmx files itself.
This really makes a difference.

No.6919

>>6916
what is your model ?

No.6923

File: 1483891044761.jpg (61.56 KB, 620x349, 3761821i.jpg)

>>6919
The model is Ryuu Shiki Akagi ver1.01
from Ryuu.
りゅうさんからの「りゅう式赤城ver1.01」
http://seiga.nicovideo.jp/seiga/im3761821

While the shoes are Riaru na Kanji no Uwabaki from NAndeyanenGTS.
なさんからの「リアルな感じの上履き」
https://twitter.com/NAndeyanenGTS

As for converted .object & .gts files:
https://mega.nz/#!6lBETSyJ!NF_kd2oz74M5fOj-bpB9JT9R2Y1R5z2N5ABBQeI_Jg8

(BTW I've already removed many parts of her costume in the PMX Editor, therefore her weapons and sandals are missing)



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