[ b / gt / gts / cg / d / lit / tor ]

/cg/ - Computer Generated Graphics

Name
Email
Subject
Comment
File
Password (For file deletion.)

File: 1420647957540.png (631.56 KB, 1280x720, 21.png)

No.2796[Reply]

Maybe it someone who don't have facebook wants to know, so i'll post it here too^^
i've made my own homepage and finished a few minutes ago, so feel free to go there, you can watch my picture storys and videos and comment if you want

http://www.reiko-samaa.com/

(the picture i had to upload shows a page from one of my pictures storys^^)
23 posts and 1 image reply omitted. Click reply to view.

No.3297

>>3296
well if it would be criticism it would be okay, but it isn't so most of them are just haters.
I wouldn't mind of they would tel me what exactly they dont like maybe i could change that. but can't help it if they comment stuff like:

"Look, I know that everyone with sama in their name is a tremendous attention whore but we already have a thread for MMD related content and pages.
You should post there."
or even better: "Do you have brain damage? Post in the thread that already exists."

so, why should i post it there? its not like there are any rules that tell me to, where is the problem in using this thread?

btw, wouldn't you call this a hater?: "Jeez this guy really IS an attention whore faggot! First the shitty website, then crappy YT vids. Now spamming DA with shit pics."


well that's just a few examples.

Post too long. Click here to view the full text.

No.3298

>>3297
Sound is a huge deal for me. As well as ground shaking footsteps or actions, but a lot of people don't seem to care about that.

And yeah, that's why I said I can't speak for others, but MMD content goes on the MMD thread as far as I'm concerned. People get their panties in a wedge over rules on chans too. Just look at /d/

No.3299

>>3298
hmmm the ground shaking is .. well lets just say its not as easy as it looks like^^°. (for the saund, i already said something about that but its good that you mention it.)

aaaand for the point with the mmd thread … well i could say that i'm not using MMD XD (rly, i use MMM^^°) but thats nearly the same XD. But, anyway i wouldn't mind posting it here and there so also the few people that only look there could find the new stuff from me^^

No.3300

>>3299
Yeah quakes take a bit to get done right. I've made a few videos myself but never really uploaded them, took me a while to get used to quakes.

As for sound I use dumb free samples from various websites, I tried to find ones that I hadn't heard before, took me days to find good smaples.

No.3301

>>3299
Earthquake effect is what you need
No idea if there is one in MMM, but there is one for MMD



File: 1390348381986.png (259.66 KB, 513x288, vlcsnap-2014-01-21-18h51m26s10…)

No.1869[Reply]

http://v.youku.com/v_show/id_XNTE4MjQ1ODUy.html
This used to belong to a user on yuotube, but I have forgotten their name, and would ike to find more by that creator.
10 posts and 1 image reply omitted. Click reply to view.

No.3059

the better question then i suppose is then where are your videos now because if there in youtube i cant find them its the same with manzi ss i cant find his old videos anywhere ether ಥ_ಥ

No.3060

>>3054
Thats good to know you are still around.
I'm just glad I got most of your stuff before it was taken down.

No.3067

>>3059
That is a good point, I was only able to luck out and find the videos on youku because I spent the whole day mining for giantess content. Why are the videos privated?

No.3232

It's possible to up them somewhere to download?

No.3233

>>3067
Can you share them? it's nearly impossible for to download even the op one.



File: 1440726280365.jpg (124.41 KB, 1366x768, Test .jpg)

No.3202[Reply]

Boredom :D
Ask me a question ask.fm/TinySonix

No.3203

OK, sent a question. Looking forward to your answer.

No.3205

wow…. never thought that this site would work so well O.O



File: 1440709446374.png (203.65 KB, 1119x515, capture-20150827-134706.png)

No.3201[Reply]

Let's see…how do i do this…? I never really posted her much but maybe i can contribute to the forum of gts mmd stuff…I uploaded a new vid recently, if anyone's interested, here's the link, and i apologize in advance…i'm still bad at MMD…idk if i improved or got worse over the past 3 months Q wQ https://www.youtube.com/watch?v=TO50v7nWo5c

No.3204

The ending was a bit sudden, the camera movement tends to be quite jerky at certain times, and the sound effects (or rather just the one sound effect you used) could be varied a bit (or generally you could work on a soundscape), but other than that this is already a pretty solid video! I mean compare your character movement to your first video. Here it already looks pretty natural. Keep up the good work OP!



File: 1390570423482.jpg (338.02 KB, 1900x1200, 9nrKT.jpg)

No.1881[Reply]

>>747
…And the last thread became probably the longest thread in macrochan in just 5 months. Time to say RIP to it.

News: The Japanese is discussing the successor of MJGTS. Expect a new community to rise within a month or so.


You can refer to the old thread for various useful stuff, namely >>747, >>748, >>749, >>751, >>752, >>753, >>758 and >>759. Additionally, http://citrusmoothie.tumblr.com is probably the best site for model needs. It has the newest, and the most complete list of models.


Protip #1: Export your pics as .png, then open it via any image editing program and convert it into .jpg before sharing to anybody. Exporting directly as .jpg often severely destroys the pic's quality, and .png is very huge. You don't need to make thing unnecessarily big, right? ;3
(And by the way, making screen size very huge is not a good idea, too. You may run out of video memory when rendering.)

Protip #2: SSAO is not used for darkening the image; it's for casting realistic shadows. You may want BlackOut, M4Layer or some other effect for that.

Protip #3: Look carefully at the ToS of each model before use. It's important!
Post too long. Click here to view the full text.
1109 posts and 228 image replies omitted. Click reply to view.

No.3354

Why is the thread not loading fully for me?

No.3355

This thread has gotten too big - we'll have to migrate to another one again.

Also, the admin's buying new boardspace, so images will work again when that happens.

No.3366

Can someone help me identify this model in this video for me? Much appreciated it :3

https://www.youtube.com/watch?v=K1C20xiLL1o

No.3367

Can someone help me identify this model in this video for me? Much appreciated it :3

https://www.youtube.com/watch?v=K1C20xiLL1o

No.3436

hey



File: 1438854063592.png (282.85 KB, 635x467, dd6a2bc5f8c4ccbe6530b2d124f887…)

No.3154[Reply]

No.3164

That is adorable.



File: 1406075790508.jpg (286.45 KB, 1360x728, ss (2014-07-22 at 07.32.43).jp…)

No.2486[Reply]

>>2481

Going to be working on a RTS style controlled GTS game.

Going to need to find some stuff first.

-A city (not MMD, I'm having trouble importing anything to do with MMD)
-A way to edit/make the animation for legacy(FBX) files.
-A way to get sounds into the game
-Buildings that I can get destroyed (or just hide after they are 'destroyed')

Any comments/tips are appreciated.

If anyone has any tips
73 posts and 13 image replies omitted. Click reply to view.

No.3128

>>3127

Yes, there is a way to add facial animation after doing the animation. Just don't keyframe any facial animations, eyes, mouth, etc and it should work in unity code. As for looping, I'm not 100% sure how to make the animation loop, but I can edit and cut the animation in unity's importer. (Though I do have walking,running,crawling animations)

No.3129

>>3128
So what animations do you need?
Not entirely sure on how to make them ripe for you to implement into the game, so animations don't just instantly clip instead of transition smoothly

No.3130

>>3129

Don't worry about transitioning, unity handles all of that for me. if you want you can just start off in a default T-pose, or straight into the animation, either will work.

The animations I'm in desperate need of involve a breast crush, and butt crush.

It would be most beneficial if they were targeted at the ground (as in the girl squats down, then falls onto her butt or she goes into a push-up pose, then drags her breasts forward or backwards) The style is really up to whoever wants to make it.

I don't have any current plans to do any scripted animations (as in picking up and putting into cleavage)

It should also be known that you shouldn't try to animate the breast bones directly, as I am using my own physics in unity which should work for now.

I'd really appreciate any help with this, as my animations are not good for video games at all, and take way too long to execute.

If you haven't already, you should check out my blog at http://giantessdev.wordpress.com
Post too long. Click here to view the full text.

No.3132

>>3130
Well first thing, I would not want to be wasting your time, I can't really judge myself on how good my animations are
I will try to make a few different animations starting from a T-pose for a sample, I will let you judge for yourself if the animations are good enough (I wont be offended if they are not)

What model should I use as the dummy skeleton for animation reference? considering you have a interest in jiggle and not every model can be compatible with every animation

No.3133

>>3132
What model should I use as the dummy skeleton for animation reference? considering you have a interest in jiggle and not every model can be compatible with every animation

That's fine, I don't want to be wasting your time. I've recently only started asking for help with this project, so I'll be seeing who all wants to try. Are you using MMD models for animating? If so I'd just a pretty standard model, like ones that come with MMD, or Proerdd's HK models. And the skeletons should be compatible with Unity models, as long as they are VMD format animations. Unity will reshape and refit skeletons per animation, it's really nice.

If you are using a different software for animations, make sure the animations are FBX format. Here is a model that I've used before, and it's animations fit my models if you are using something like Blender or 3DSMax or Maya to animate. https://www.assetstore.unity3d.com/en/#!/content/15667

In the end just do whatever you want and I'll see if I can use it :) Thanks for your interest.



File: 1437052746905.jpg (2.82 KB, 120x90, Slow Growth.jpg)

No.3116[Reply]

Since dailymotion started clearing house, I haven't been able to find a short growth clip, only this thumbnail from a rehoster. If anyone saved this from somewhere before it disappeared I'd really appreciate it.

No.3119

Quality is a bit low but I've got a copy.
mediafire com/watch/nhll6wcoo4elcbx/19624994_mp4_h264_aac.mp4

No.3124

Thanks a bunch.



File: 1432616386779.jpg (662.43 KB, 1200x1122, 1427347503459.jpg)

No.3083[Reply]

https://www.youtube.com/watch?v=BiUw_J9sWCk

It looks like the uploader edited the original video, but the content is extremely high quality. It doesn't look like any of the MMD animators I know.

Can anyone tell me who did this and if there is more?

No.3085


No.3086

>>3085
Thank you very much!



File: 1431582035119.jpg (16.85 KB, 300x177, s7.jpg)

No.3062[Reply]

does any body know what happen to this video http://acesces.cocolog-nifty.com/blog/2013/07/mmd-0c8f.html

No.3064

https://m.youtube.com/watch?v=Txi0goGqEps
…you'll need a youtube downloader

No.3066

>>3064
thanks



Delete Post [ ]
[1] [2] [3] [4] [5] [6]
[ b / gt / gts / cg / d / lit / tor ]