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/cg/ - Computer Generated Graphics

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File: 1525593883786.jpg (99.26 KB, 600x315, overwatch-share-3d5a2685152830…)

No.9645[Reply]



File: 1522627171277.jpg (112.77 KB, 1200x938, C_pCi5_UwAABKWQ.jpg)

No.9616[Reply]

can anyone convert me a NandeyaneGTS barefoot model?


File: 1522069112130.png (232.08 KB, 878x700, ΑΞΔΒΚ.png)

No.9611[Reply]

>>9604

Malvis makes the game crush. :( its a same we cant use her


File: 1521217828421.jpg (167.62 KB, 915x2048, ikagura.jpg)

No.9589[Reply]

Anyone got any or all of his vids? I cant seem to find them anywhere and if i do they're usually low res

No.9590

Fuck, NAndeyanenGTS's vids are the ones im requesting. meant to put that in the subject.

No.9606

check his twitter



File: 1515964181650.jpg (6.12 KB, 300x168, pepe.jpg)

No.9571[Reply]

I'm here for either BE games or models. Can i get some good sauce?


File: 1515410271397.png (19.17 KB, 89x90, 111555.png)

No.9561[Reply]

where i can found miku this and download ?


File: 1511766195046.png (1.3 MB, 1366x768, 2017-11-27.png)

No.9525[Reply]

i downloaded this ultraman model and i cant get him to move. there no animation in him. can somebody help me out with this

No.9533

File: 1512970894387.png (34.02 KB, 453x150, None_to_Humanoid.png)

You should look if you turned the animation to "Humanoid"



File: 1502507208118.png (1.75 MB, 1861x1189, sizeboxtest1finalcut.png)

No.9329[Reply]

why isn't there already a thread for this?
7 posts and 3 image replies omitted. Click reply to view.

No.9515

File: 1511592766282.png (753.67 KB, 1366x768, Screenshot 11-23-2017 10.18.59…)


No.9516

File: 1511592830354.png (769.56 KB, 1366x768, Screenshot 11-23-2017 11.23.21…)


No.9517

File: 1511592881465.png (763.74 KB, 1366x768, Screenshot 11-23-2017 11.23.35…)


No.9518

File: 1511592964167.png (762.01 KB, 1366x768, Screenshot 11-23-2017 11.23.42…)


No.9519

File: 1511593007571.png (757.87 KB, 1366x768, Screenshot 11-23-2017 11.23.43…)




File: 1511057515446.jpg (31.48 KB, 480x720, aa8147f0d99c8466ac2abdaedab54d…)

No.9503[Reply]

death


File: 1480368312643.jpg (63.99 KB, 1280x720, mouth.jpg)

No.5146[Reply]

- When you place objects in a animated giantess, it would stick to her skin, it will not float anymore. The only problem is if you put an object in pose mode, it will not stick. So be careful if you want to change the pose.

- Screenshots: press the '0' alphanumeric key and you will make an screenshot that will be saved in the Screenshots folder. It will hide all the UI, you can use in edit mode.

You will find an objects folder, right now i need to work in that. The objects will be imported the same way as micro and gts files, but i need to figure out how to make the thumbnails because they come in differentes sizes. The default thumbnails are created by myself, but it will better if they are created automatically.

- And there are new micro girls, I created them in 3D Custom Girl, and then changed the shaders. It's useful to create npcs or characters that don't need to be too detailed.

Here is the windows build, linux will come later because of the bad speed of my internet.

https://mega.nz/#!94MkkKjS!QIwFBjfKUZBFa_yGi4Dji0PDIfWbXnqyI_urKWWHZNA
709 posts and 77 image replies omitted. Click reply to view.

No.9457

>>6306
I wouldn't mind seeing these models if the offer of them is still open.

No.9464

i want model tower

No.9465


i want object city.object folder this

No.9468

I just recently figured out how to use the converter and have had 100% success rate if anyone would like every model I have converted. Also, I will convert models at request as the other guy who was converting seems to have had IRL things to deal with.

No.9498

Copypasting into this thread because I don't imagine a script would be too difficult to implement for those that know how.

Would anyone know how to make a script that ran a very slow growth from minimum to 20 metres tall with enable AI active, then triggers grow on crush, disables the regular growth and triggers stomp ai from then on? Much more immersive if I don't have to change the options myself.



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