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/cg/ - Computer Generated Graphics

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File: 1487946584837.png (228.51 KB, 512x512, eJwdyFEKwyAMANC7eABTG5fVXmY4K1…)

No.8048[Reply]

A new board has been made for game development and related threads. While right now it's not available on the menu, you can find it on http://macrochan.us/v/

Right now I will be moving all related threads there. This is an announcement for the users and people following links from external places.

No.8058

Well, it will be done, found a bug on the board engine that fucks the moving process on deleted images, also have to wait until the board is added to the menu for me to ask to fix this problem.

Anyway, it will eventually be done.



File: 1342188467812.jpg (107.21 KB, 1440x900, Reimu30.jpg)

No.1[Reply]

macrochan.us.tmp.simple-webhosting.eu/cg/cg.rar

This is an archive file containing every image posted to the old macrochan's /cg/ board.
11 posts omitted. Click reply to view.

No.8043




File: 1483302908309.png (861.07 KB, 973x720, nipple city.png)

No.6422[Reply]

Previous Thread >>5146

First thread of 2017.

This is the main thread for the discussion about the development of the Giantess MMD Game (I don't have a official name yet).

You can find the latest downloads here: https://mega.nz/#F!FoMFQAwL!B5n7dHilan9NR7NFhuU0lA

Gameplay Footage: https://www.youtube.com/channel/UCVJLAbC-Z_Fr4AA7LaILN6Q

For models and conversions check this thread: http://macrochan.us/cg/res/4227.html

If you want to support the project: https://www.patreon.com/aiiko
671 posts and 65 image replies omitted. Click reply to view.

No.8067

File: 1488121541297.png (275 KB, 545x535, pose.png)

I'm working in the custom pose feature. You start with a predefined pose and then move individual bones to have the pose that you want.

No.8070

i'm kinda exited for the giant part playable!!! thanks Aiiko

No.8071

>>8067
Nice, that'll be a really useful feature.

No.8078

>>8067
greta work!

No.8080

I'm having an issue where the floor of city models (minus the roads), and the entirety of the model at certain distances, keeps flicking in and out of being visible when the camera is moved. I assumed it was a clipping issue at first but even when floating in the air the floors of the model constantly flicker in and out of existence rapidly. Has anyone else had this issue? It's making me unable to play with the city objects.



File: 1483993265403.jpg (173.05 KB, 1920x1080, req.jpg)

No.7005[Reply]

This is the request thread for aiiko's MMD sandbox game.

Please keep this to only requests. I would also suggest giving some time (a week) before making repeat requests.

There are only a few people (myself included) doing these conversions, and they can take time to do.

Thank you
257 posts and 37 image replies omitted. Click reply to view.

No.8073


No.8074

I know someone else requested the Equestria Girls models but they didn't provide any links.
So I'm posting them for someone to convert.
Here's what I could find.

Main 7
http://sta.sh/0sx8hbz1v2

Sci-Twi
http://sta.sh/022g0065dmu8

The Dazzlings
http://sta.sh/0115x9wdxn9s

No.8075

could you do misty both red and blue and firered and leafgreen

http://mmd-nintendofc.deviantart.com/art/MMD-Project-Poke-05-Misty-2-1-DL-324590458

No.8077


No.8079

>>8062
Whoops, sorry about the Yayoi models.



File: 1474439438148.jpg (525.21 KB, 1920x1200, 00 008.jpg)

No.4036[Reply]

Here's a vore series from a thing I'm doing. I posted it on aco, figured I'd post it here too without the stupid link problems.

Link: https://mega.nz/#!oYMnmYgL!QPxWULFyeJY6EhUxPHwoOdQDUYrFjdXbXBK9RFVltoc
Password: aco

I planned on doing a lot of color/light correction, comic frames and dialog in post-work but that's a long way from happening and I'm lazy. The raw stills might be of interest to someone out there, so here's 50 or so of them.
51 posts and 20 image replies omitted. Click reply to view.

No.8021

>>7925
Same! Can't wait for the next update!

No.8029

>>7922
where can i find that nude model of a female at

No.8044

>>8029
It's just a character I made with the character creation tool in SBPR. It saves characters as PNGs which are way too small to have any actual 3D model data. I assume it stores integers from character creation variables as metadata, but no matter how it works I doubt very much that they'd be of use to anything but the program that made it.

No.8060

Great set, man! You see a lot of what's happening to her psychologically as she grows… the shock at accidentally squeezing too tight, and her subsequent reactions. Can't wait for what's next! Have a good vacay, we'll be here waiting… lol

No.8066

File: 1488091113602.jpg (285.12 KB, 1680x1050, 09 022.jpg)

I rushed a bit wrapping up 09 to beat my vacation deadline, and now that I'm back I'm really not down with how most of the later frames turned out. So I redid half a dozen of 'em and added a couple.

09 (fixed)
https://mega.nz/#!xYMx2S6D!p_f6sa339BdwavVk_MX1yBdaIfyOyRzqzLmTc75MRA4

01 - 09 (fixed)
https://mega.nz/#!gQVzzbSB!YUaxtzat6ST2HDCxOkLMQxJ3JSgFrtShaI6R9idXNZg

Still not perfect, but now they're slightly less awkward. Should be able to start on 10 some time this week but no telling when it'll be finished.



File: 1483993747832.jpg (209.02 KB, 1920x1080, mod.jpg)

No.7006[Reply]

This is the new area for completed models only.

To those doing conversions, hopefully the separation of models and requests will avoid duplicate efforts. Please post completed requests here, and keep the request thread requests only, linking people to the fulfillment here.

Requests go here: http://macrochan.us/cg/res/7005.html

Hopefully this will make things a bit easier to track.

Most recent game download and instructions here:https://mega.nz/#F!FoMFQAwL!B5n7dHilan9NR7NFhuU0lA

Main game thread: http://macrochan.us/cg/res/6422.html
62 posts and 39 image replies omitted. Click reply to view.

No.8013

File: 1487625670362.png (492.28 KB, 1152x864, Screenshot 2-20-2017 2.42.33 P…)


No.8054

A new model pack with socks I just finished is availible now:
https://mega.nz/#!Eo8W1JBC!0n-jsk8M88wLpyTK9sKrTj6fkVvveSYcyDFFCNbbTFk

No.8055

File: 1488024382003.png (1.92 MB, 1920x1080, Screenshot 2-25-2017 1.03.58 P…)

>>8054 Forgot a screenshot

No.8057

https://mega.nz/#F!J4dDWAiT!t6OHdXyGDzTpuS328mjjRQ

I updated the model importer tool, the only changes are in the Export folder. Now the converter will create a subfolder for each model, the folder will contain the model file, the readme files included in the model, and some thumbnails for reference.

This changes are for improve the sharing, so all the credits are done transparently to the converter. Currently the game supports subfolders so you can copy the folders into the game. And the thumbnails will be useful when finding what model contains each folder.

We are soon going to move to /v/, so if somebody does the new thread please include it in the opening post.

No.8061

File: 1488077532400.png (446.88 KB, 1152x864, Screenshot 2-25-2017 12.24.03 …)




File: 1488056693359.jpg (320.53 KB, 1200x1920, 20140208-025128.jpg)

No.8059[Reply]

does anyone know where i can get her model to use with sizebox?
image source: http://megame.jp/sylpheena/index.html


File: 1450537904398.png (1.49 MB, 1220x944, colisiondestruction.PNG)

No.3357[Reply]

Old thread: >>1881
313 posts and 88 image replies omitted. Click reply to view.

No.7990

Little Tip for animators.

If someone is growing, add some screenshake

No.8003

I disagree. Why should the screen shake? Is someone watching the growth and shaking his head randomly? Is the growth of the mere 20 foot tall giantess shaking the planet and causing earthquakes? If anything, all it does is make it harder to watch the giantess.

No.8005

>>8003
It doesn't have to be nuclear throne levels of screenshake, just a little bit to add in that extra oomph

No.8010

I'll have to disagree in the case of the video shared above. Shaking implies destruction in which this case there is none. The water could have splashed around more though.

Also I don't think she's growing, she's just rising out of the water

No.8022

>>7819
how about go fuck urself asshole were here and you get usd to it becas its true :)



File: 1487583315590.jpg (158.81 KB, 1000x563, rexodus-vr-story-experience.jp…)

No.8007[Reply]

Would it be possible to rip the rexodus VR models out of the game for use in MMD and Sizebox? Preferably all of them including all the dinosaurs and the girl.

As far as I know the game was made with VR and unreal engine so Im not sure its even possible but I figured I might as well ask so I dont spend forever wondering.

The VR game is free on steam http://store.steampowered.com/app/471630/

No.8008

File: 1487583475918.png (717.85 KB, 1000x545, 1.png)

It would be amazing to have these models running around sizebox @_@



File: 1485187671107.jpg (1.29 MB, 1941x5673, 58178203_p0.jpg)

No.7542[Reply]

For reasons concerning MMD modeler drama, Shiro_UT deleted every single last trace of his works on Twitter, Youtube, Pixiv, and GS_Uploader. The last happened right as I was about to archive everything.

Has someone made it a point to save everything Shiro_UT created, particularly the videos he created exclusively for his twitter account?

Satsuki Growth Movie 2 by Siro_UT
https://www.youtube.com/watch?v=UE_zLaiYv-E

I like growth animation, and Shiro_UT was one of the few that was in the process of learning how to do it really well, and was also trying to learn how to model a nekomimi character I like called Shia. While a lot of his works uses loli models, he also likes buxom Onee-san characters, though he hasn't done much with those kind of models despite saying he wanted to do such in the future.

I really hate it when people delete their stuff. It's not like everyone was ganging up on him over the model drama (Yunzo and Uru were trying to be nice to him), though I don't know exactly what he did other than some old tweet he made about 副部長 (Vice-Director).
11 posts and 1 image reply omitted. Click reply to view.

No.7897

>>7884
The link isn't working for me. Clicking on it takes me to my own uploaded content instead of yours. Try putting all the files into one folder on Mega, then right clicking on that folder and getting the shareable URL from there perhaps?

No.7904


No.7930

File: 1487195935218.jpg (1.55 MB, 1503x6158, growthing_miku_2_by_sirout-da3…)

Seems Siro_UT's original twitter account is back online:
https://twitter.com/Siro_UT/with_replies

I don't know if it's just a mistake, and he's going to close it again, or if he took Uru's advice and went to therapy and realised that his reaction to the accusation leveled against him was extreme. But if it's the latter, I'm really glad he came back.

Since I can read his tweets, it is indeed him being accused of violating the terms for an MMD model for '副部長' (Fukubuchou; Vice Director). He said he didn't read its readme. I can't really say I have much respect for any of his accusers now. When Siro_UT was deleting everything, one of them was like 'you can delete your youtube/pixiv/twitter, but you cannot delete your misdeeds' as if Siro_UT committed some heinous act that should haunt him for the rest of his life…

No.7933

>>7904
thank you for putting them up. i wish you had more of the miku ones but you can't help it if they weren't there.

No.7938

https://twitter.com/SabunArtworks_e/status/831739364770250752

Shiro_UT created a new English twitter with a first part to a cute growth and destruction video he just made on his Onedrive account. I'm looking forward to the second part.



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